Space Wars in Space is my current game in development. It is a project for a class called Structure of Game Production (SGP) at Full Sail University.
We’ve just turned in our 3rd sprint of work and our game is mostly feature complete at this point. Space Wars in Space has missions done in a top down arcade style shooter style, but each mission is essential in the overall goal to take over the entire galaxy.
I feel compelled to give you the loading screen before you see the rest.